
100
Finally, a little late, some circle packing for the last one.

099
Hexagons and grids, again.

098
Hexagons and grids.

097
Still particles in a flow field (variation on the number 94).

096
Untitled.

095
Waves, longing for the sea.

094
Particles in a flow field (variation on the number 55).

093
A small variation on the 91.

092
Maybe an alien species took over my computer and began writing messages in its strange language.

091
Inspired by an @a__gilmore's post.

090
Another test on Voronoi and central simmetry.

089
Test: Voronoi and some central simmetry.

088
And these are the first 1.600 digits of Tau, All the 6s are pink.

087
Today is Tau day (6.28) that seems to be way better than Pi :).

086
Somewhat inspired by the wonderful works of @muirmcneil.

085
And finally… bottles changing brightness.

084
Crazy bottles again.

083
Random bottles gone crazy.

082
Variation on the № 81.

081
Could be some kind of data visualization (variation on the № 80).

080
Untitled (variation on the № 66).

079
OK, I've seen this kind of graphics in an IBM video today and gave a very quick shot at replicating it.

078
A variation on the numer 36: this time showing the vector of velocity and a trail.

077
Prime numbers diamaters and angles.

076
Untitled.

075
A taxonomy for stripes.

074
Pulsating lights, metaballs.

073
Coloured metaballs.

072
Playing with metaballs or isosurfaces.

071
Untitled.

070
Some recursion.

069
Continuing study on celllike growing structures.

068
Experimenting with Lsystems… 068/100.

067
Discs and squares.

066
Neon like circles.

065
Another obligatory passage… an introduction to Lsystems, the Koch curve.

064
Beginning to apply Voronoi to notoverlapping celllike growing structures.

063
Untitled.

062
Voronoi again.

061
And now for something completely different.

060
Finally… Voronoi tesselation.

059
First try at notoverlapping celllike growing structures.

058
Generating random layouts.

057
Marching Truchet tiles.

056
Something like a blob, degenerated.

055
Particles in a flow field.

054
Testing 3D WEBGL with p5js.

053
Study: setting up a flow field with some noise.

052
Untitled.

051
Are these strange signals? 051/100.

050
Random squares growing.

049
Still blooming, a small taxonomy.

048
Blooming.

047
Experimenting with Perlin noise.

046
Still abusing phyllotaxis.

045
Phyllotaxis continued, a small taxonomy.

044
First, almost obligatory, try at phyllotaxis.

043
Foggy day.

042
A cornucopia of spinning roundrects.

041
Round and round we go.

040
As in the 32 some spinning tests.

039
This morning I saw some floor tiles like this pattern.

038
A metaphysical landscape.

037
A black and white variation on the 33.

036
Almost like a flock of squares.

035
A patchwork background.

034
Striped boxes.

033
Strange colourful dots, seem like blood cells in some ways.

032
Spinning rectangles.

031
Flipping Truchet tiles.

030
Circles emitting rays.

029
Inspired by a draft for a wine label I originally made some years ago.

028
Attractors again.

027
Playing with some hexagons.

026
A first experiment with attractors and attraction.

025
A variation on yesterday's ripples.

024
Ripples.

023
Lots and lots of squares.

022
Strange, rotating things.

021
Truchet tiling and some random circles.

020
Testing that gravity still works (values may not be at scale).

019
From chaos to order, sort of.

018
I made an error, and I liked it.

017
Other flowers… and OK, today I've been at Ikea.

016
A different kind of wavy vertical lines.

015
Pulsating vertical waves.

014
Simple gravity pendulum.

013
A second experiment with Truchet tiles.

012
A small exploration of Truchet tiles.

011
Flowers, kind of.

010
Spots.

009
A variation on 10PRINT.

008
Spinning squares.

007
Lines and a strange hole.

006
Triangles, again.

005
Triangular chaos.

004
Ulam spiral of prime numbers.

003
Colourful hexagons spiraling.

002
Hidden star.

001
Circles.